неделя, 4 ноември 2012 г.

Painkiller Quick Review

Painkiller... So much more then the current complex games, such as Counter-Strike or such games.
It is a game with a lot of gore, introducing an incredibly great physics engine, Havoc. The game is really interesting, although it has a small arsenal of weapons, but each one has a totally different alt-fire. The game can run on incredibly slow machines (1.6 GHz, 1 GB RAM and 128 MB VRAM) on maximum graphics. The game is looking great, there is a nice story of the game and almost each level has a new type of enemy, guarantying a lot of fun. There are also a lot of things, which you will see immediately after going into the game. Those things are:
-Huge bosses, while each one has a weak place, also most of them have a totally "physic" level, under the meaning that the level has a lot of physic objects, which can be pushed by the boss. The huge bosses makes you feel like it's not that game with a boss big as you.
-Both of melee and long-range enemies, also some who can do both.
-Black tarot, which allows you to have some bonuses in-game but this feature can also be ignored.
-Some hit effects like fogged image from a melee hit.
-Great graphics with great engine, by the way.
-And lots of other things while you play the game.
-Levels with lots of monsters.
The game is really epic, you can't hide you can only run and shoot, sometimes you aren't able do run. It is a good game to play and a good game when you have some spare time. There are some other problems. They are:
-Auto-saves load the whole level again, you don't jump directly back to the place.
-Not a lot levels and weapons.
-The rendering causes some lag on the computer it was played.
-After you beat the game you can't continue it.

Overall score: 8.7/10
Graphics score and Performance: 9.1/10
Story score: 7.9/10
Choice score: 8.3/10
Engine score: 9.5/10

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